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HitQueue.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6 
7 #ifndef HITQUEUE_H
8 #define HITQUEUE_H
9 
10 #include "HitQueueBase.h"
11 
12 namespace Lucene {
13 
14 class HitQueue : public HitQueueBase {
15 public:
17  HitQueue(int32_t size, bool prePopulate);
18  virtual ~HitQueue();
19 
21 
22 protected:
23  bool prePopulate;
24 
25 protected:
26  virtual bool lessThan(const ScoreDocPtr& first, const ScoreDocPtr& second);
27 
30 };
31 
32 }
33 
34 #endif
boost::shared_ptr< ScoreDoc > ScoreDocPtr
Definition: LuceneTypes.h:428
virtual ~HitQueue()
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Definition: AbstractAllTermDocs.h:12
virtual ScoreDocPtr getSentinelObject()
Returns null if prePopulate is false.
HitQueue(int32_t size, bool prePopulate)
Creates a new instance with size elements.
virtual int32_t size()
Definition: HitQueue.h:14
virtual bool lessThan(const ScoreDocPtr &first, const ScoreDocPtr &second)
bool prePopulate
Definition: HitQueue.h:20
Definition: HitQueueBase.h:14

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