21 #include "../../SDL_internal.h" 23 #if SDL_VIDEO_DRIVER_DUMMY 25 #include "../SDL_sysvideo.h" 29 #define DUMMY_SURFACE "_SDL_DummySurface" 37 Uint32 Rmask, Gmask, Bmask, Amask;
53 *format = surface_format;
55 *pitch = surface->
pitch;
61 static int frame_number;
66 return SDL_SetError(
"Couldn't find dummy surface for window");
70 if (
SDL_getenv(
"SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
72 SDL_snprintf(file,
sizeof(file),
"SDL_window%d-%8.8d.bmp",
#define SDL_GetWindowData
GLfloat GLfloat GLfloat GLfloat h
A collection of pixels used in software blitting.
#define SDL_SaveBMP(surface, file)
set set set set set set set macro pixldst1 abits if abits op else op endif endm macro pixldst2 abits if abits op else op endif endm macro pixldst4 abits if abits op else op endif endm macro pixldst0 abits op endm macro pixldst3 mem_operand op endm macro pixldst30 mem_operand op endm macro pixldst abits if abits elseif abits elseif abits elseif abits elseif abits pixldst0 abits else pixldst0 abits pixldst0 abits pixldst0 abits pixldst0 abits endif elseif abits else pixldst0 abits pixldst0 abits endif elseif abits else error unsupported bpp
#define SDL_SetWindowData
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
#define SDL_GetWindowSize
void SDL_DUMMY_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
GLubyte GLubyte GLubyte GLubyte w
#define SDL_PixelFormatEnumToMasks
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
#define SDL_CreateRGBSurface
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
EGLSurface EGLint * rects
int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
A rectangle, with the origin at the upper left.